Japan, 1995. After graduating from high school, It? Kaiji moves to Tokyo to get a job, but he fails to find steady employment because the country is mired in its first recession since World War II. Depressed, he festers in his apartment, biding the time with cheap pranks, gambles, liquor and cigarettes. Kaiji is always thinking about money and his perpetual poverty frequently brings him to tears.Kaiji's unrelenting misery continues for two years until he is paid an unexpected visit from a man named End?, who wants to collect an outstanding debt owed to him in Kaiji's name. End? gives Kaiji two options - either spend ten years to repay this outstanding debt, or board the gambling ship Espoir ("hope" in French) for one night to clear the debt. Using a con, End? pressures Kaiji into accepting the deal, believing he will never come back from the voyage.--WikipediaThe manga is divided into three parts:Part 1: Volume 1-13 (Complete)Part 2: Volume 14-26 (Complete)Part 3: Volume 27-39 (Complete)Part 4: Volume 40-49 (Complete)Part 5: Volume 50-? (Ongoing)
The Kaiji series is divided into five parts:1. Tobaku Mokushiroku Kaiji2. Tobaku Hakairoku Kaiji3. Tobaku Datenroku Kaiji4. Tobaku Datenroku Kaiji: Kazuya-hen5. Tobaku Datenroku Kaiji: One Poker-hen
After Kaiji's showdown with Chairman Hyoudo at Starside Hotel Kaiji is forced into labor at an underground mine. With meager wages each day, he will work for decades unless he doesn't do something.Now Kaiji must wager his earnings in underground Chinchirorin gambles for a ticket to the rest of the world. But even if he surfaces, he only has one chance to pay back his enormous debt, and that is by challenging the "unbeatable" Pachinko machine, The Bog.The Kaiji series is divided into four parts:1. Tobaku Mokushiroku Kaiji2. Tobaku Hakairoku Kaiji3. Tobaku Datenroku Kaiji4. Tobaku Datenroku Kaiji: KazuyahenNote: The group ZAWAnons started this manga as volume 14 of the Kaiji series.
The Summary is updating... The Kaiji series is divided into five parts:1. Tobaku Mokushiroku Kaiji2. Tobaku Hakairoku Kaiji3. Tobaku Datenroku Kaiji4. Tobaku Datenroku Kaiji - Kazuya Hen5. Tobaku Datenroku Kaiji - One Poker Hen
This manga describes the dealings of "Gin-ou" and his associates in the underbelly of society, where shady dealings with stock speculators and politicians is the norm.
A Genius who Fell into darkness. The God of the Underworld. Akagi runs from a game of chicken where he almost died, to a Mahjong parlour where a man loses all his money to the yakuza. Akagi, who is only thirteen, tells the loser that his game needs improvement (although Akagi himself has never played before). Akagi replaces him in the game, and so a legend is born. When the police come to check on the place to see if the kid that ran from the game of chicken is there the yakuza deny that Akagi was involved. In the end the policeman invites Akagi to a much more organized Mahjong game and from there, the legend of the Genius who Fell into Darkness continues to grow.
Takafumi Ten is called to a mahjong club one night to play again Ikawa Hiroyuki, a young mahjong player. Having just robbed Ten's friends blind at mahjong, Ten arrives to take back his winnings.. Ten's mahjong style becomes more apparent as the game progresses...amateurish! Ten cheats in the last round, using a move called the Tsubame Gaeshi, and winning with a Tenhou hand. Hiroyuki is angered once Ten admits he cheated after the game. Will he come to understand Ten's "Way of Tenhou", where Ten willingly cheats and gets beat up in response for his friends? Will Ten unlock his true mahjong potential or cheat forever?
44 years old, single, working in a construction company for his entire life. All Kurosawa wants is a little respect from his co-workers. And a little popularity won't hurt. Unfortunately Kurosawa's plans fail miserably from time to time and one day, he finds himself right in the middle of a fight against...delinquent middle schoolers?
Jockey Tetsu is a man who lives by his own style. One day, he is charmed by a certain horse and follows it to the end. What Tetsu finds is a runaway horse on the verge of being killed by poison.---* Includes three-chapter story "Samba Never Learns" in the same volume.
Ukai Zero saves three troubled teens from a Suicide Website, and together chooses to work as 'Robin Hoods' of society. However, one of Zero's friends are caught by an organization he got in trouble with, and Zero is forced to enter a gambling competition hosted by a rich, rotten old man who is looking for talented gamblers to be his rep player. The reward money? ONE TRILLION YEN.
After being knocked into a coma for the past 8 years due to the events of the previous series, Kurosawa slowly wakes up from his coma much to the shock of the doctors around him. Can he make the most of this second chance at life he's been given?
This is part 2 of Gambling Emperor Legend Zero, picking up a few years after the cliffhanger ending of part 1.
Japan has entered a new era called "Reiwa", after moving past the Hesei Era on April 30th 2019. It is in this era, past the time of people like the legendary Akagi Shigeru and others like him who gambled on mahjong for a living, that a new gambler has arisen known only as "Yami-ma no Mamiya", which in English might translate to "Mamiya of Mahjong's Darkness".
Nobuyuki Fukumoto's latest work, scheduled to be serialized in Morning magzine in the summer of 2023
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At a certain prison under the surface, the "bottom of the bottom" that is the Teiai Underground Labor Facility, there is a man who uses his "one-day outing passes" to go above ground and enjoy all the luxuries of life while living in the poor conditions of the underground. His name is Ootsuki, and he is the leader of Squad E and a master of enjoying himself all day long with eating, drinking, and having a great time.